I awake in my pod. Battle Clinic tells me the last thing I did was lose a Thrasher. I'm mid-training to improve it's damage and I don't have any spares or any money.
There's a Harpy four jumps away but I'm feeling uneasy. I've returned during peak hours and I know one wrong move will see me podded. A Merlin looks like a better choice. I buy a single set of modules to equip my old friend and throw myself straight into null to see if I can still fly.
It wasn't arrogance, it was stupidity. A few jumps into null and I'm reminded of Appetite4Destruction and their gate camps. A Saber, Ceptor, Ceptor, Daredevil is a wicked way to remember I shouldn't fly null without scouts or guides. Lost the pod too, damn Saber. Thankfully I only carry basic implants.
So. I set myself a goal to ease myself back into PvP: 10 Merlins - 10 Good Fights
I'm overcome with happiness at the idea. It's a mini project with it's own start & end, and hopefully by the end of it I'll know whether I'm happy doing solo PvP or want to join a bigger corporation.
I have no disillusions - I don't mean 10 wins, just good fights. Fights that I can learn from, be a better pilot at the end.
I've been reading about active shield tanks and how - if you're good enough - they can out perform buffer tanks. I want to become a better pilot. I need to learn to manual pilot, to switch ammo for different range advantages, all the skills I've blissfully ignored sat at my bubble in earlier life.
I force my hand by fitting an active shield. My advantage now comes with better piloting and longer fights. I can't just tank, spank & pray like I used to.
3x Light Ion Blaster II
Medium Ancillary Shield Booster (Navy Cap Booster 50)
1MN Afterburner II
Warp Scrambler II
Fleeting Propulsion Inhibitor I
2x Magnetic Field Stabilizer II
Damage Control II
Small Core Defense Operational Solidifier I
Small Anti-EM Screen Reinforcer I
Small Processor Overclocking Unit I
"Where's the closest FW region?"
Read part 2, here.